Wednesday, 14 December 2011

December 14th

Today was the schedueled day in whcih we decided to re-shoot various scenes of our film opening to improve the overall project. The scnenes that we have decided to re-shoot are:


  • The living room scene

  • The Bedroom scene

  • The House Arrival scenes
There are some silly mistakes and continuety errors which we spotted after filming which we plan to correct so the film works as a whole:

When originally shot them, the Living Room scenes were filmed at mid day, creating alot of problems with the lighting and brightness as the scene is supposed to be at night time. We therefore met up at a much later and more reasonable hour this time. Intitually, we filmed the kitchen scene at Emma's house so therefore decided to re shoot the living room scene at her house too as it helped maintain the continuety as our main character travels from the kitchen to the livingroom. Whilst filming the livingroom scene we thought we might aswell re-film the staircase scene while we had the chance. Alike the livingroom scene the previous shots were far too bright than suitable. We used a low angle shot by shortening the tripod and tilting it to look in an upwards direction. This gave an eerie element, as if our character was being watched from below, as if he is, not knowing it, walking up to his doom and there is nothing he can do about it.
We only came across a few minor issues icluding christmas decorations in the shot, aswell as the camera which we borrowed from school running out of battery. We overcame these by taking down decorations and making sure there were no elements of decoration in the shot, i.e. christams tree, cards etc. We had no choice but to wait for the camera to charge, which was a slow process and messed up our scheduel slightly but was an obsticle that we could not do anything about.

We all came to the decission that it would be best if we refilmed the bedroom scenes as again, they was far too much light coming through the windows. These scenes were filmed at callums house at a later hour of night. The first few shots we did were of our main character walking down the corridor and into my bedroom. We wanted hardly any light to get in the shot to add to the dark, dreary atmosphere of the scenes, however this proved worse for the quality as it made the scene almost pitch black and impossible to know what was happening. We agreed that maybe a small source of light, i.e. a desk lamp would allow the scene to be clear and visible, but not too bright to take away from the atmosphere of the scene. The lamped improved the levels of light in the scene, but made the filming difficult as we desperately tried to avoid getting the lamp in the frame. We then tried to add a more effective camera shot after our main character awakes from a nightmare. We placed the tripod at the end of the bed, looking through the railings, which gives a sense of someone watching our victim and he sleeps innocently. Everytime callum sat up, the arch of the bed railings got in the way of his facial reaction or gut his head out of the frame completely, so we solved this by simply re-adjusting the length and position of the tripod in which the camera was placed.

When we previously filmed our main character arriving back to his house we came across alot of continuety errors which were easily fixable if filmed again. Before callum entered the door the lights inside were already on and shining through the door, but when he opens the door and walks in side the lights are turned off. We also did a shot of callum walking through the front door and putting his bag down on the floor, which again was necessary for a steady flow of continuety. We also felt that this would add to the continuity of our film. . These types of scene were easy to refilm so the whole shot could link to the next one with continuety. We felt we had not taken full advantage of filming techniques as our film was pretty simple and had no interesting camera angles so we attempted to include some more when we were re-filming these scenes including, tilt, extreme close up, over the shoulder and low angle shots.

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